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Dirty Down | Basing and Model Effects | Snot (ONLINE ORDER ONLY)
Regular Price $25.44Product Type : Basing
Hurry! Only205units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Model & Basing Effects | Snot:
Viscous filth and alien residue, brought to life. Dirty Down Snot is a high quality effect designed to replicate thick slime, mucus, and organic buildup across models and terrain. It adds a wet, unsettling realism that enhances creatures, environments, and grimdark scenes in a single application.
Sickly green tones with a natural gloss develop instantly, clinging to surfaces and settling into recesses to create a convincing slimy finish without obscuring fine detail. From subtle trails to heavy buildup, the effect can be easily controlled, allowing you to build anything from damp contamination to full biological overgrowth.
Easy to apply and highly versatile, Dirty Down Snot can be dabbed, stretched, or layered to create dripping strands, pooling slime, and organic textures across bases, monsters, terrain, and environmental details.
Works across a wide range of surfaces, delivering consistent, realistic results wherever it is applied.��No need for multiple paints or additional effects. Achieve a complete slime effect in a single application.
Volume: 15ml
Dirty Down��� Uses:
Dirty Down��� is your go to basing effects solution for adding gore, snot, realistic weathering, environmental detail, and battlefield wear without slowing down your workflow. Whether you are finishing a skirmish force or pushing through a full army and terrain set, these reactive effects deliver natural, high impact results in minutes. All of this in ONE WASH. Seriously, ONE WASH EFFECT.
Each bottle contains 25ml of concentrated, high quality effect fluid designed to create depth and realism with minimal effort. A small amount goes a long way, making it ideal for repeated use across bases, terrain, and detailed scenery pieces.
Application is simple and highly versatile. Apply directly to your surface, then manipulate with water to spread, soften, or intensify the effect. In just a few steps, your models take on the look of rust, grime, moss, verdigris, and weathered surfaces shaped by time and conflict.
Available in a range of effects, each formula is designed to react and settle naturally, creating organic textures and variation without the need for multiple products or complex techniques. Works especially well on textured surfaces where detail and realism matter most.
Why Dirty Down Effects Baron?��
At Baron of Dice, we strive to provide the best and most ethically sourced products in the world. ��We stand behind Dirty Dozen and their mission to create the most realistic basing and model effects in our miniatures and scenery. If you have not tried their products, you must!��
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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