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Warriors of Chaos: Battle March Army - The Old World
Warriors of Chaos: Battle March Army - The Old World
Regular Price $180.00Product Type :
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyFight for the Dark Gods
This box is an ideal way to start a new Warriors of Chaos collection – or expand an existing army – and save money compared to buying the kits individually. The force is led by a Sorcerer of Chaos, ready to unleash baleful energies on your enemies. The core of the army is composed of both heavily armoured Chaos Warriors and savage Chaos Marauders. They are well supported by highly mobile elite Chaos Knights and swift Marauder Horsemen. These miniatures can be used to build a Battle March force for your games of Warhammer: The Old World.
This boxed set builds 38 multipart plastic Warriors of Chaos miniatures:
– 8 Chaos Warriors
– 4 Chaos Knights
– 1 Sorcerer of Chaos
– 5 Marauder Horsemen
– 20 Chaos Marauders
The miniatures in this box are easy to customise. The Chaos Warriors have 8 heads, 16 shoulder pads, 8 shields, and 7 hand weapons to choose from, which are all interchangeable for maximum customisability. You'll also find unique components for 2 champions, musicians, and standard bearers if you choose to build them.
The Chaos Knights have 12 heads, 8 shoulder pads, 3 shields, and 4 lances to choose from, which are all interchangeable for maximum customisability. You'll also find unique components for a champion, a musician, and a standard bearer if you choose to build them.
The Chaos Marauder Horsemen are each armed with either a spear and a shield, or a flail, and they each have a choice of head – helmeted or bare. You'll also find unique components for a champion, a musician, and a standard bearer if you choose to build them.
The Chaos Marauders can be armed with either a hand weapon and shield, a great weapon, or a flail. The hand weapons and shields are interchangeable across the miniatures, and they each have a choice of head – helmeted or bare. You'll also find unique components for 2 champions, musicians, and standard bearers if you choose to build them.
Contents:
– 505 plastic components
– 9 Citadel 30mm by 60mm Rectangular Bases
– 29 Citadel 30mm Square Bases
– 1 Chaos Knights and Champion Transfer Sheet
– 1 Warriors of Chaos Transfer Sheet
– 1 construction guide
The Chaos Knights and Champion Transfer Sheet contains 146 waterslide transfers, and the Warriors of Chaos Transfer Sheet contains 246 waterslide transfers. These include markings for the Cult of the Bloodied Hound, the Cult of the Slithering Serpent, the Cult of the Carrion Crow, and the Cult of the Fell Raptor, along with other Chaos symbols and cursed runes.
These miniatures require assembly and are supplied unpainted. We recommend:
– Citadel Tools: Super Fine Detail Cutters
– Warhammer Colour Plastic Glue
– Warhammer Colour paintsAll Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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